Username:

Password:

Author Topic: Spawning Hell  (Read 421 times)

0 Members and 1 Guest are viewing this topic.

OutlawBMJ

  • Prestige Four
  • *
  • XP: 1
  • Offline Offline
  • Posts: 325
  • Referrals: 0
Spawning Hell
« on: December 16, 2009, 08:02:40 PM »
The spawning in this game kills me...literally, lol.  How many versions of Call of Duty does it take for the program designers to figure out that pre-configured spawn in points are a bad idea.  Everyone knows where they are and the campers are back in force as in every previous version.  Surely they have a way of making any spot on the map a possible spawn point.  I know...what happens if someone spawns in behind you?  I was playing in a private match with a friend today.  he an I were the only people in the match.  We like to hunt.  You fugure 2 people in a fairly large map may have to look a little but noooooo.  We were spawning in on top of each other as if there were a hundred people in there with us.  I should be able to walk more than 2 feet away from the guy I just killed without getting killed by him.  This happens even more when we add a couple of players.  If there are only 2 people in a match, why spawn them in on top of each other giving one an unfair advantage seeing that he knows where he was just killed at.  I would be happy with the respawn delay option and may even use it if it didn't allow my opponent to spectate every move I made while waiting to get back in.  That's not fair even when there are a lot of people in the map.  Why should a guy who just got killed be allowed to spectate and figure out where everyone else is hiding.  They even give you the option of  scrolling to different players around the map so you know where they are at before spawning back in.  Respawn delays should make you look at your dead body until it is time to spawn back in.  Spectating should be allowed only prior to joing a match and should be disabled after that.  Did you know you can switch teams during a match to spectate and watch where everyone is at then pick a team spawning back in at will knowing where people are at?  Back to spawning. If there are not a lot of people in the map they should at least try to  spawn us apart from each other.  We will find each other, we don't need the game's help.  Sometimes I feel like the game should kill me itself and not even bother letting the other guy shoot because it makes it so easy for the opponent.
Logged

AcceptYourDeath

  • Prestige One
  • *
  • XP: 1
  • Offline Offline
  • Posts: 32
  • Referrals: 0
Re: Spawning Hell
« Reply #1 on: December 17, 2009, 11:58:44 AM »
With Killcams you can detect hardcore camper which is very important on such detailed maps with thousand windows and dark corners. Otherwise Silencer with icecold and ninja would be super overpowered for campers.
Furthermore you can detect cheaters, allthough you can`t do anything to stop them.
Logged

mutigen

  • Prestige Four
  • *
  • XP: 5
  • Offline Offline
  • Posts: 267
  • Referrals: 0
Re: Spawning Hell
« Reply #2 on: December 17, 2009, 02:18:45 PM »
I think the killcam complaint would be moot if the spawn points weren't such shite.

The killcam IS an extremely important part of the balance of the game, but the insane spawn ins counters that, and I agree that they suck.

Are you playing in public games with a spawn delay, and are actually spectating? Also, you must be in free for all right, as in team deathmatch, you may only spectate fellow team members by default.

If you are playing with only one other friend in a private match, maybe try playing team deathmatch with a spawn delay, and set spectate to "team only." That way, you should get everything you want. I can't imagine you can't set spectate to off in a private free for all match though. Bottom line, if you are in a private match, I bet you can set the game up to suit you needs.
Logged

OutlawBMJ

  • Prestige Four
  • *
  • XP: 1
  • Offline Offline
  • Posts: 325
  • Referrals: 0
Re: Spawning Hell
« Reply #3 on: December 17, 2009, 03:52:03 PM »
That is very good advice mutigen.  I can't switch teams in IWNET and view enemy players.  I was referring to free-for-all private matches.  I will take your advice if we have an even amount of players.  Even with two players we can select different teams.  Sometimes we have odd amounts like three, five and seven, etc. where the teams would be unbalanced.  However, being unbalanced is less of an issue when more people are playing.  I will experiment with different settings of spawn delay, teams, etc. and post back with results.
Logged

ACR Jesus

  • Prestige One
  • *
  • XP: 0
  • Offline Offline
  • Posts: 11
  • Referrals: 0
Re: Spawning Hell
« Reply #4 on: December 19, 2009, 06:57:17 PM »
Otherwise Silencer with icecold and ninja would be super overpowered for campers.

Lol you said icecold. STFU NOOB ITS COLD-BLOODED!1!!!!!11

jk.
Logged

AcceptYourDeath

  • Prestige One
  • *
  • XP: 1
  • Offline Offline
  • Posts: 32
  • Referrals: 0
Re: Spawning Hell
« Reply #5 on: December 22, 2009, 01:58:34 AM »
As german i have a german version of this game, and the perk ist called "eiskalt" which would be translated as icecold.  :-[
Logged

OutlawBMJ

  • Prestige Four
  • *
  • XP: 1
  • Offline Offline
  • Posts: 325
  • Referrals: 0
Re: Spawning Hell
« Reply #6 on: December 23, 2009, 08:36:45 PM »
You tell 'em AcceptYourOwnDeath, next time ACR jesus, read a German dictionary before making fun of someone.  I think he writes pretty good English for a German.  How is your German writing ACR?  Don't get too mad...you had no way of knowing he was German or using a German version of the game...or what the word for icecold in German for that matter.  I'm just poking fun.
Logged
 

Powered by SMF 2.0 RC1.2 | SMF © 2006–2009, Simple Machines LLC
DarkBreak by DzinerStudio
Page created in 0.065 seconds with 19 queries.